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NPC:ConditionName#565326

<function name="ConditionName" parent="NPC" type="classfunc"> <description>Translates condition ID to a string.</description> <description>Translates condition ID to a string. For the opposite process, see <page>NPC:ConditionID</page>.</description> <realm>Server</realm> <args> <arg name="cond" type="number">The NPCs condition ID, see <page>Enums/COND</page></arg> </args> <rets> <ret name="" type="string">A human understandable string equivalent of that condition.</ret> </rets> </function>