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NPC:NavSetGoal#565601

<function name="NavSetGoal" parent="NPC" type="classfunc"> <description>Works similarly to <page>NPC:NavSetRandomGoal</page>.</description> <description>Picks random node around given vector, around specified length, using dir as search direction start. Works similarly to <page>NPC:NavSetRandomGoal</page>, but you can decide any position you want as a search starting point rather than your NPC.</description> <realm>Server</realm> <args> <arg name="pos" type="Vector">The origin to calculate a path from.</arg> <arg name="length" type="number">The target length of the path to calculate.</arg> <arg name="dir" type="Vector">The direction in which to look for a new path end goal.</arg> </args> <rets> <ret type="boolean">Whether path generation was successful or not.</ret> </rets> </function>