Revision Difference
NPC:TargetOrder#528682
<function name="TargetOrder" parent="NPC" type="classfunc">
<description>
Cancels <page>NPC:MoveOrder</page> basically.
Only works on Citizens (npc_citizen) and is a part of the Half-Life 2 squad system.
The NPC **must** be in the player's squad for this to work.
</description>
<realm>Server</realm>
<args>
<arg name="target" type="Entity">Must be a player, does nothing otherwise.</arg>
</args>
</function>
<example>
<description>A console command that once used cancels Move Orders and makes the NPCs return to the player.</description>
<code>
concommand.Add( "targetnpcs", function( ply )
for id, npc in ipairs( ents.FindByClass( "npc_citizen" ) ) do
npc:TargetOrder( ply )
end
end )
</code>
⤶
</example></example>