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PLAYER:ViewModelChanged#552801

<function name="ViewModelChanged" parent="PLAYER" type="hook"> <ishook>yes</ishook>⤶ <description>Called when the player changes their weapon to another one causing their viewmodel model to change</description> <realm>Client</realm> <file line="92">gamemodes/base/gamemode/player_class/player_default.lua</file> <args> <arg name="viewmodel" type="Entity">The viewmodel that is changing</arg> <arg name="old" type="string">The old model</arg> <arg name="new" type="string">The new model</arg> </args> </function>