Revision Difference
Panel:LoadGWENFile#517736
<function name="LoadGWENFile" parent="Panel" type="classfunc">
<description>
Loads a .gwen file (created by GWEN Designer) and calls <page>Panel:LoadGWENString</page> with the contents of the loaded file.
Used to load panel controls from a file.
</description>
<realm>Client</realm>
<args>
<arg name="filename" type="string">The file to open. The path is relative to garrysmod/garrysmod/.</arg>
<arg name="path" type="string" default="GAME">The path used to look up the file.

* "GAME" Structured like base folder (garrysmod/), searches all the mounted content (main folder, addons, mounted games etc)
* "LUA" or "lsv" - All Lua folders (lua/) including gamesmodes and addons
* "DATA" Data folder (garrysmod/data)
* "MOD" Strictly the game folder (garrysmod/), ignores mounting.</arg>⤶
<arg name="path" type="string" default="GAME">The path used to look up the file.⤶
⤶
* "GAME" Structured like base folder (garrysmod/), searches all the mounted content (main folder, addons, mounted games etc)⤶
* "LUA" or "lsv" - All Lua folders (lua/) including gamesmodes and addons⤶
* "DATA" Data folder (garrysmod/data)⤶
* "MOD" Strictly the game folder (garrysmod/), ignores mounting.</arg>⤶
</args>
</function>