Revision Difference
PhysObj:GetInvInertia#546348
<function name="GetInvInertia" parent="PhysObj" type="classfunc">
<description>Returns 1 divided by the inertia.</description>⤶
<description>Returns 1 divided by the angular inertia. See <page>PhysObj:GetInertia</page></description>⤶
<realm>Shared</realm>
<rets>
<ret name="" type="number">The inverted inertia</ret>⤶
<ret name="" type="number">The inverted angular inertia⤶
<warning>Returns `[0, 0, 0]` on frozen physics objects.</warning>⤶
</ret>⤶
</rets>
</function>