Revision Difference
PhysObj:HasGameFlag#510877
<function name="HasGameFlag" parent="PhysObj" type="classfunc">⤶
<description>Returns whenever the specified flag(s) is/are set.</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="flags" type="number">Bitflag, see <page>FVPHYSICS</page>.</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="boolean">If flag was set or not</ret>⤶
</rets>⤶
</function>⤶
⤶