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PhysObj:HasGameFlag#510877

<function name="HasGameFlag" parent="PhysObj" type="classfunc">⤶ <description>Returns whenever the specified flag(s) is/are set.</description>⤶ <realm>Shared</realm>⤶ <args>⤶ <arg name="flags" type="number">Bitflag, see &lt;page&gt;FVPHYSICS&lt;/page&gt;.</arg>⤶ </args>⤶ <rets>⤶ <ret name="" type="boolean">If flag was set or not</ret>⤶ </rets>⤶ </function>⤶ ⤶