Revision Difference
PhysObj:HasGameFlag#518817
<function name="HasGameFlag" parent="PhysObj" type="classfunc">
<description>Returns whenever the specified flag(s) is/are set.</description>
<realm>Shared</realm>
<args>
<arg name="flags" type="number">Bitflag, see <page>FVPHYSICS</page>.</arg>
<arg name="flags" type="number">Bitflag, see <page>Enums/FVPHYSICS</page>.</arg>
</args>
<rets>
<ret name="" type="boolean">If flag was set or not</ret>
</rets>
</function>