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PhysObj:IsMotionEnabled#528270

<function name="IsMotionEnabled" parent="PhysObj" type="classfunc"> <description>Returns if the physics object can move itself (by velocity, acceleration)</description> <realm>Shared</realm> <rets> <ret name="" type="boolean">motionEnabled</ret>⤶ <ret name="" type="boolean">`true` if the motion is enabled, `false` otherwise.</ret>⤶ </rets> </function>