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Player:GetWeaponColor#512697

<function name="GetWeaponColor" parent="Player" type="classfunc"> <description>Returns a player's weapon color. The part of the model that is colored is determined by the model itself, and is different for each model. The format is Vector(r,g,b), and each color should be between 0 and 1.</description> <realm>Shared</realm> <rets> <ret name="" type="Vector">color</ret> </rets> </function> <example> <description>Gets player 1's weapon color, and prints it to console</description> <code>print( player.GetByID( 1 ):GetWeaponColor() )</code> <output>Vector( 1, 1, 1 )</output> </example>