Revision Difference
Player:GetWeaponColor#565559
<function name="GetWeaponColor" parent="Player" type="classfunc">
<description>Returns a player's weapon color. The part of the model that is colored is determined by the model itself, and is different for each model. The format is `Vector(r,g,b)`, and each color should be between 0 and 1.</description>⤶
<description>Returns a player's weapon color.⤶
⤶
The part of the model that is colored is determined by the model itself, and is different for each model. ⤶
⤶
See <page>Player:GetPlayerColor</page> for the accompanying function for the player character model color.⤶
</description>⤶
<realm>Shared</realm>
<rets>
<ret name="" type="Vector">color</ret>⤶
<ret name="" type="Vector">The format is `Vector(r,g,b)`, and each color should be between 0 and 1.</ret>⤶
</rets>
</function>
<example>
<description>Gets player 1's weapon color, and prints it to console</description>
<code>print( Entity( 1 ):GetWeaponColor() )</code>
<output>Vector( 1, 1, 1 )</output>
</example>
Garry's Mod
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