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Player:GetWeapon#512698

<function name="GetWeapon" parent="Player" type="classfunc">⤶ <description>Returns the weapon for the specified class</description>⤶ <realm>Shared</realm>⤶ <args>⤶ <arg name="className" type="string">Class name of weapon</arg>⤶ </args>⤶ <rets>⤶ <ret name="" type="Weapon">The weapon for the specified class.</ret>⤶ </rets>⤶ </function>⤶ ⤶ <example>⤶ <description>Prints the weapon if the player has the toolgun</description>⤶ <code>print( Entity(1):GetWeapon( "gmod_tool" ) )</code>⤶ <output>Something like "Weapon [77]" in console.</output>⤶ ⤶ </example>