Revision Difference
Player:GiveAmmo#548013
<function name="GiveAmmo" parent="Player" type="classfunc">
<description>Gives ammo to a player</description>
<realm>Server</realm>
<args>
<arg name="amount" type="number">Amount of ammo</arg>
<arg name="type" type="string">Type of ammo.
⤶
This can also be a number for ammo ID, useful for custom ammo types.
<arg name="type" type="any">Type of ammo.
This is a string for named ammo types, and a number for ammo ID.
You can find a list of default ammo types <page text="here">Default_Ammo_Types</page>.</arg>
<arg name="hidePopup" type="boolean" default="false">Hide display popup when giving the ammo</arg>
</args>
<rets>
<ret name="" type="number">Ammo given.</ret>
</rets>
</function>
<example>
<description>Give the player 200 rounds for the pistol, hiding the popup.</description>
<code>Entity( 1 ):GiveAmmo( 200, "Pistol", true )</code>
</example>