Revision Difference
Player:IsAdmin#529683
<function name="IsAdmin" parent="Player" type="classfunc">
<description>Returns whether the player is an admin or not.</description>⤶
<description>Returns whether the player is an admin or not. It will also return `true` if the player is <page>Player:IsSuperAdmin</page> by default.⤶
⤶
Internally this is determined by <page>Player:IsUserGroup</page>.⤶
</description>⤶
<realm>Shared</realm>
<file line="5-L14">lua/includes/extensions/player_auth.lua</file>
<rets>
<ret name="" type="boolean">True if the player is an admin.</ret>
<ret name="" type="boolean">True if the player is an admin or a super admin.</ret>
</rets>
</function>
<example>
<description>Every time a player spawns, print in the console whether they are an admin.</description>
<code>
hook.Add( "PlayerSpawn", "PrintIfAdmin", function( ply )
if ( ply:IsAdmin() ) then
print( "It's true, " .. ply:Nick() .. " is an admin" )
else
print( "It's false, " .. ply:Nick() .. " is not an admin" )
end
end )
</code>
<output>
```
It's true, Alice is an admin.
It's false, Bob is not an admin.
```
</output>
</example>