Revision Difference
Player:SetArmor#512499
<function name="SetArmor" parent="Player" type="classfunc">⤶
<description>Sets the player armor to the argument.</description>⤶
<realm>Server</realm>⤶
<args>⤶
<arg name="Amount" type="number">The amount that the player armor is going to be set to.</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>Sets the player armor to 100 when he types "GiveArmor" at the console.</description>⤶
<code>⤶
concommand.Add( "GiveArmor", function( ply )⤶
ply:SetArmor( 100 )⤶
end )⤶
</code>⤶
<output>Sets the player armor to 100</output>⤶
⤶
</example>