Revision Difference
Player:SetArmor#527034
<function name="SetArmor" parent="Player" type="classfunc">
	<description>Sets the player armor to the argument.</description>
	<realm>Server</realm>
	<args>
		<arg name="Amount" type="number">The amount that the player armor is going to be set to.</arg>
	</args>
</function>
<example>
	<description>Sets the player armor to 100 when he types "GiveArmor" at the console.</description>
	<code>
concommand.Add( "GiveArmor", function( ply )
 ply:SetArmor( 100 )
	ply:SetArmor( 100 )
end )
	</code>
	<output>Sets the player armor to 100</output>
</example>
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