Revision Difference
Player:SetArmor#527034
<function name="SetArmor" parent="Player" type="classfunc">
<description>Sets the player armor to the argument.</description>
<realm>Server</realm>
<args>
<arg name="Amount" type="number">The amount that the player armor is going to be set to.</arg>
</args>
</function>
<example>
<description>Sets the player armor to 100 when he types "GiveArmor" at the console.</description>
<code>
concommand.Add( "GiveArmor", function( ply )
ply:SetArmor( 100 )
ply:SetArmor( 100 )
end )
</code>
<output>Sets the player armor to 100</output>
</example>