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Player:SetArmor#527034

<function name="SetArmor" parent="Player" type="classfunc"> <description>Sets the player armor to the argument.</description> <realm>Server</realm> <args> <arg name="Amount" type="number">The amount that the player armor is going to be set to.</arg> </args> </function> <example> <description>Sets the player armor to 100 when he types "GiveArmor" at the console.</description> <code> concommand.Add( "GiveArmor", function( ply ) ply:SetArmor( 100 ) ply:SetArmor( 100 ) end ) </code> <output>Sets the player armor to 100</output> </example>