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Player:SetFrags#527155

<function name="SetFrags" parent="Player" type="classfunc"> <description>Sets a player's frags (kills)</description> <realm>Server</realm> <args> <arg name="fragcount" type="number">Number of frags (positive or negative)</arg> </args> </function> <example> <description>Sets the frags of player 1 to 9001</description> <code>player.GetByID( 1 ):SetFrags( 9001 )</code> <code>Entity( 1 ):SetFrags( 9001 )</code> </example>