Revision Difference
Player:SetFrags#527155
<function name="SetFrags" parent="Player" type="classfunc">
<description>Sets a player's frags (kills)</description>
<realm>Server</realm>
<args>
<arg name="fragcount" type="number">Number of frags (positive or negative)</arg>
</args>
</function>
<example>
<description>Sets the frags of player 1 to 9001</description>
<code>player.GetByID( 1 ):SetFrags( 9001 )</code>
<code>Entity( 1 ):SetFrags( 9001 )</code>
</example>