Revision Difference
Player:SetHull#528576
<function name="SetHull" parent="Player" type="classfunc">
<description>
Sets the mins and maxs of the AABB of the players collision.
⤶
See <page>Player:SetHullDuck</page> for the hull while crouching/ducking.⤶
<bug issue="3365">Setting both the mins and maxs to <page>Global.Vector</page>(0,0,0) will crash the game.</bug>
</description>
<realm>Shared</realm>
<args>
<arg name="hullMins" type="Vector">The min coordinates of the hull.</arg>
<arg name="hullMaxs" type="Vector">The max coordinates of the hull.</arg>
</args>
</function>