Revision Difference
Player:SetMuted#527156
<function name="SetMuted" parent="Player" type="classfunc">
<description>Sets if the player should be muted locally.</description>
<realm>Client</realm>
<args>
<arg name="mute" type="boolean">Mute or unmute.</arg>
</args>
</function>
<example>
<description>Mutes all players on the server</description>
<code>
for i, v in ipairs( player.GetAll() ) do
v:SetMuted(true)
for i, ply in ipairs( player.GetAll() ) do
ply:SetMuted( true )
end
</code>
</example>