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Player:SetViewOffset#512458

<function name="SetViewOffset" parent="Player" type="classfunc">⤶ <description>⤶ Sets the **desired** view offset which equals the difference between the players actual position and their view when standing.⤶ ⤶ If you want to set **actual** view offset, use <page>Player:SetCurrentViewOffset</page>⤶ ⤶ See also <page>Player:SetViewOffsetDucked</page> for **desired** view offset when crouching.⤶ </description>⤶ <realm>Shared</realm>⤶ <args>⤶ <arg name="viewOffset" type="Vector">The new desired view offset when standing.</arg>⤶ </args>⤶ </function>⤶ ⤶