Revision Difference
Player:SetWalkSpeed#561758
<function name="SetWalkSpeed" parent="Player" type="classfunc">
<description>
Sets the player's normal walking speed. Not sprinting, not slow walking <key>+walk</key>.
See also <page>Player:SetSlowWalkSpeed</page>, <page>Player:GetWalkSpeed</page>, <page>Player:SetCrouchedWalkSpeed</page>, <page>Player:SetMaxSpeed</page> and <page>Player:SetRunSpeed</page>.
<bug issue="2030">Using a speed of `0` can lead to prediction errors.</bug>
<note>`player_default` class walk speed is: `400`.</note>
<note>`player_default` class walk speed is: `160`.</note>
</description>
<realm>Shared</realm>
<args>
<arg name="walkSpeed" type="number">The new walk speed when `sv_friction` is below `10`. Higher `sv_friction` values will result in slower speed.
Has to be `7` or above or the player **won't** be able to move.</arg>
</args>
</function>