Revision Difference
Player:ShouldDropWeapon#518658
<function name="ShouldDropWeapon" parent="Player" type="classfunc">
<description>
Sets whether the player's current weapon should drop on death.
<note>This is reset on spawn to the <page text="player class">Player_Classes</page>'s **DropWeaponOnDie** field by <page>player_manager.OnPlayerSpawn</page>.</note>
</description>
<realm>Server</realm>
<args>
<arg name="drop" type="boolean">Whether to drop the player's current weapon or not</arg>
<arg name="drop" type="boolean">Whether to drop the player's current weapon or not</arg>
</args>
</function>