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ProjectedTexture:Update#552468

<function name="Update" parent="ProjectedTexture" type="classfunc"> <description>Updates the Projected Light and applies all previously set parameters.</description>⤶ <description>Updates the Projected Light and applies all previously set parameters.⤶ The best place to call this function is in <page>GM:PreDrawOpaqueRenderables</page>.⤶ </description>⤶ <realm>Client</realm> </function>