Revision Difference
ProjectedTexture:Update#552468
<function name="Update" parent="ProjectedTexture" type="classfunc">
<description>Updates the Projected Light and applies all previously set parameters.</description>⤶
<description>Updates the Projected Light and applies all previously set parameters.⤶
⤶
The best place to call this function is in <page>GM:PreDrawOpaqueRenderables</page>.⤶
</description>⤶
<realm>Client</realm>
</function>