Revision Difference
Structures/PhysEnvPerformanceSettings#552711
<cat>struct</cat>⤶
<structure>
<realm>Shared</realm>
<description>Table used by <page>physenv.SetPerformanceSettings</page> and <page>physenv.GetPerformanceSettings</page>.</description>
<fields>
<item name="LookAheadTimeObjectsVsObject" type="number">Maximum amount of seconds to precalculate collisions with objects.</item>
<item name="LookAheadTimeObjectsVsWorld" type="number">Maximum amount of seconds to precalculate collisions with world.</item>
<item name="MaxAngularVelocity" type="number">Maximum rotation velocity.</item>
<item name="MaxCollisionChecksPerTimestep" type="number">Maximum collision checks per tick.</item>
<item name="MaxCollisionsPerObjectPerTimestep" type="number">Maximum collision per object per tick.</item>
<item name="MaxFrictionMass" type="number">Maximum mass of an object to be affected by friction.</item>
<item name="MaxVelocity" type="number">Maximum speed of an object.</item>
<item name="MinFrictionMass" type="number">Minimum mass of an object to be affected by friction.</item>
</fields>
</structure>