Revision Difference
TOOL:Reload#545957
<function name="Reload" parent="TOOL" type="hook">
<ishook>yes</ishook>
<description>Called when the user presses the reload key with the tool out.</description>
<realm>Shared</realm>
<predicted>Yes</predicted>
<args>
<arg name="tr" type="table">A trace from users eyes to wherever he aims at. See <page>Structures/TraceResult</page></arg>
<arg name="tr" type="table">A trace from user's eyes to wherever they aim at. See <page>Structures/TraceResult</page></arg>
</args>
<rets>
<ret name="" type="boolean">Return true to make the tool gun beam and play fire animations, false otherwise</ret>
<ret name="" type="boolean">Return `true` to draw the tool gun beam and play fire animations, `false` otherwise</ret>
</rets>
</function>