Revision Difference
debugoverlay.SweptBox#565908
<function name="SweptBox" parent="debugoverlay" type="libraryfunc">
<description>
Displays "swept" box, two boxes connected with lines by their vertices.
<note>This function will silently fail if the `developer` <page>ConVar</page> is set to `0`.
It is not networked to clients, except for the <page text="listen server host">Player:IsListenServerHost</page>.
It will not work when the game is paused.</note>
</description>
<realm>Shared</realm>
<args>
<arg name="vStart" type="Vector">The start position of the box.</arg>
<arg name="vEnd" type="Vector">The end position of the box.</arg>
<arg name="vMins" type="Vector">The "minimum" edge of the box.</arg>
<arg name="vMaxs" type="Vector">The "maximum" edge of the box.</arg>
<arg name="ang" type="Angle"></arg>⤶
<arg name="lifetime" type="number" default="1">Number of seconds to appear</arg>⤶
<arg name="color" type="table" default="Color( 255, 255, 255 )">The color of the box. Uses the <page>Color</page></arg>⤶
<arg name="ang" type="Angle">The angle to draw the box at.</arg>⤶
<arg name="lifetime" type="number" default="1">Number of seconds to appear.</arg>⤶
<arg name="color" type="table" default="Color( 255, 255, 255 )">The color of the box. Uses the <page>Color</page>.</arg>⤶
</args>
</function>
Garry's Mod
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