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debugoverlay.Triangle#562544

<function name="Triangle" parent="debugoverlay" type="libraryfunc"> <description> Displays a colored triangle at the specified coordinates. <note>This function will silently fail if the `developer` <page>ConVar</page> is set to `0`. It is not networked to clients, except for the <page text="listen server host">Player:IsListenServerHost</page>.</note>⤶ <note>This function will silently fail if the `developer` <page>ConVar</page> is set to `0`. ⤶ It is not networked to clients, except for the <page text="listen server host">Player:IsListenServerHost</page>. ⤶ It will not work when the game is paused.</note>⤶ </description> <realm>Shared</realm> <args> <arg name="pos1" type="Vector">First point of the triangle</arg> <arg name="pos2" type="Vector">Second point of the triangle</arg> <arg name="pos3" type="Vector">Third point of the triangle</arg> <arg name="lifetime" type="number" default="1">Number of seconds to appear</arg> <arg name="color" type="table" default="Color( 255, 255, 255 )">The color of the box. Uses the <page>Color</page></arg> <arg name="ignoreZ" type="boolean" default="false">If true, will draw on top of everything; ignoring the Z buffer</arg> </args> </function>