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drive.StartMove#515439

<function name="StartMove" parent="drive" type="libraryfunc">⤶ <description>⤶ <internal></internal>⤶ The user command is received by the server and then converted into a move. This is also run clientside when in multiplayer, for prediction to work.⤶ </description>⤶ <realm>Shared</realm>⤶ <args>⤶ <arg name="ply" type="Player">The player</arg>⤶ <arg name="mv" type="CMoveData">The move data</arg>⤶ <arg name="cmd" type="CUserCmd">The user command</arg>⤶ </args>⤶ <rets>⤶ <ret name="" type="boolean">true if succeeded</ret>⤶ </rets>⤶ </function>⤶ ⤶