Revision Difference
drive.StartMove#565936
<function name="StartMove" parent="drive" type="libraryfunc">
<description>
<internal></internal>
The user command is received by the server and then converted into a move. This is also run clientside when in multiplayer, for prediction to work.
</description>
<realm>Shared</realm>
<file line="169-L177">lua/includes/modules/drive.lua</file>
<args>
<arg name="ply" type="Player">The player</arg>⤶
<arg name="mv" type="CMoveData">The move data</arg>⤶
<arg name="cmd" type="CUserCmd">The user command</arg>⤶
<arg name="ply" type="Player">The player.</arg>⤶
<arg name="mv" type="CMoveData">The move data.</arg>⤶
<arg name="cmd" type="CUserCmd">The user command.</arg>⤶
</args>
<rets>
<ret name="" type="boolean">true if succeeded</ret>⤶
<ret name="" type="boolean">True if succeeded.</ret>⤶
</rets>
</function>
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