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engine.GetGamemodes#565967

<function name="GetGamemodes" parent="engine" type="libraryfunc"> <description>Returns a table containing info for all installed gamemodes</description>⤶ <description>Returns a table containing info for all installed gamemodes.</description>⤶ <realm>Shared and Menu</realm> <rets> <ret name="" type="table">gamemodes</ret>⤶ <ret name="" type="table">The gamemodes.</ret>⤶ </rets> </function> <example> <description>Prints out a list of gamemodes and various info</description>⤶ <description>Prints out a list of gamemodes and various info.</description>⤶ <code>PrintTable( engine.GetGamemodes() )</code> <output> ``` 1: title = Base workshopid = menusystem = false maps = name = base 2: title = Sandbox workshopid = menusystem = true maps = ^gm_| ^gmod_ name = sandbox ``` ``` </output> </example>