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engine.GetGamemodes#565967
<function name="GetGamemodes" parent="engine" type="libraryfunc">
<description>Returns a table containing info for all installed gamemodes</description>⤶
<description>Returns a table containing info for all installed gamemodes.</description>⤶
<realm>Shared and Menu</realm>
<rets>
<ret name="" type="table">gamemodes</ret>⤶
<ret name="" type="table">The gamemodes.</ret>⤶
</rets>
</function>
<example>
<description>Prints out a list of gamemodes and various info</description>⤶
<description>Prints out a list of gamemodes and various info.</description>⤶
<code>PrintTable( engine.GetGamemodes() )</code>
<output>
```
1:
title = Base
workshopid =
menusystem = false
maps =
name = base
2:
title = Sandbox
workshopid =
menusystem = true
maps = ^gm_| ^gmod_
name = sandbox
```
```
</output>
</example>
Garry's Mod
Rust
Steamworks
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