Revision Difference
engine.WriteSave#565973
<function name="WriteSave" parent="engine" type="libraryfunc">
<description>
<internal>Do not use.</internal>
Stores savedata into the game (can be loaded using the LoadGame menu)</description>
Stores savedata into the game. (can be loaded using the LoadGame menu)</description>
<realm>Client</realm>
<args>
<arg name="saveData" type="string">Data generated by <page>gmsave.SaveMap</page>.</arg>
<arg name="name" type="string">Name the save will have.</arg>
</args>
</function>
Garry's Mod
Rust
Steamworks
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