Revision Difference
gameevent/achievement_earned#548572
<cat>gameevent</cat>⤶
<title>achievement_earned</title>⤶
⤶
<structure>⤶
<realm>Shared</realm>⤶
<description>⤶
Called when a player earns an achievement.⤶
</description>⤶
<fields>⤶
<item type="number" name="achievement">The achievement ID.</item>⤶
<item type="number" name="player">The <page text="UserID">Player:UserID</page> of the player.</item>⤶
</fields>⤶
</structure>⤶
⤶
# Examples⤶
<example>⤶
<description>This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.</description>⤶
<code>⤶
gameevent.Listen( "achievement_earned" )⤶
hook.Add( "achievement_earned", "achievement_earned_example", function( data )⤶
local achievement = data.achievement // The achievement ID⤶
local player = data.player // Same as Player:UserID()⤶
⤶
// Called when a player earns an achievement.⤶
⤶
end )⤶
</code>⤶
</example>