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gameevent/achievement_earned#549419

<cat>gameevent</cat> <title>achievement_earned</title> <structure> <realm>Shared</realm>⤶ <realm>Shared and Menu</realm>⤶ <description> Called when a player earns an achievement. </description> <fields> <item type="number" name="achievement">The achievement ID.</item> <item type="number" name="player">The <page text="UserID">Player:UserID</page> of the player.</item> </fields> </structure> # Examples <example> <description>This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.</description> <code> gameevent.Listen( "achievement_earned" ) hook.Add( "achievement_earned", "achievement_earned_example", function( data ) local achievement = data.achievement // The achievement ID local player = data.player // Same as Player:UserID() // Called when a player earns an achievement. end ) </code> </example>