Revision Difference
gameevent/achievement_earned#560040
<cat>gameevent</cat>
<title>achievement_earned</title>
<structure>
<realm>Shared and Menu</realm>
<description>
Called when a player earns an achievement.
</description>
<fields>
<item type="number" name="achievement">The achievement ID.</item>
<item type="number" name="player">The <page text="UserID">Player:UserID</page> of the player.</item>
</fields>
</structure>
# Examples
<example>
<description>This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.</description>
<code>
gameevent.Listen( "achievement_earned" )
hook.Add( "achievement_earned", "achievement_earned_example", function( data )
local achievement = data.achievement // The achievement ID
local player = data.player // Same as Player:UserID()
// Called when a player earns an achievement.
local achievement = data.achievement -- The achievement ID
local player = data.player -- Same as Player:UserID()
-- Called when a player earns an achievement.
end )
</code>
</example>