Revision Difference
gameevent/hltv_message#566015
<cat>gameevent</cat>
<title>hltv_message</title>
<structure>
<realm>Client and Menu</realm>
<description>
Called when a message is sent with `tv_msg`⤶
Called when a message is sent with `tv_msg`.⤶
</description>
<fields>
<item type="string" name="text">The Text.</item>
</fields>
</structure>
# Examples
<example>
<description>This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.</description>
<code>
gameevent.Listen( "hltv_message" )
hook.Add( "hltv_message", "hltv_message_example", function( data )
local text = data.text -- The Text
-- Called when a message is sent with tv_msg
end )
</code>
</example>
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