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gmsave.LoadMap#552055

<function name="LoadMap" parent="gmsave" type="libraryfunc"> <description>Loads a saved map.</description> <realm>Server</realm> <file line="19-L86">lua/includes/gmsave.lua</file>⤶ <args> <arg name="mapData" type="string">The JSON encoded string containing all the map data.</arg> <arg name="ply" type="Player" default="NULL">The player to load positions for.</arg> <arg name="callback" type="function" default="nil">A function to be called after all the entities have been placed.</arg> </args> </function>