Revision Difference
gmsave.LoadMap#552055
<function name="LoadMap" parent="gmsave" type="libraryfunc">
<description>Loads a saved map.</description>
<realm>Server</realm>
<file line="19-L86">lua/includes/gmsave.lua</file>⤶
<args>
<arg name="mapData" type="string">The JSON encoded string containing all the map data.</arg>
<arg name="ply" type="Player" default="NULL">The player to load positions for.</arg>
<arg name="callback" type="function" default="nil">A function to be called after all the entities have been placed.</arg>
</args>
</function>