Revision Difference
gmsave.PlayerLoad#552057
<function name="PlayerLoad" parent="gmsave" type="libraryfunc">
<description>Sets player position and angles from supplied table</description>
<realm>Server</realm>
<file line="14-L22">lua/includes/gmsave/player.lua</file>⤶
<args>
<arg name="ply" type="Player">The player to "load" values for</arg>
<arg name="data" type="table">A table containing Origin and Angle keys for position and angles to set.</arg>
</args>
</function>