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gmsave.PlayerLoad#552057

<function name="PlayerLoad" parent="gmsave" type="libraryfunc"> <description>Sets player position and angles from supplied table</description> <realm>Server</realm> <file line="14-L22">lua/includes/gmsave/player.lua</file>⤶ <args> <arg name="ply" type="Player">The player to "load" values for</arg> <arg name="data" type="table">A table containing Origin and Angle keys for position and angles to set.</arg> </args> </function>