Revision Difference
input.SelectWeapon#564736
<function name="SelectWeapon" parent="input" type="libraryfunc">
<description>Switches to the provided weapon on the next CUserCmd generation/CreateMove call. Direct binding to [CInput::MakeWeaponSelection](https://github.com/LestaD/SourceEngine2007/blob/43a5c90a5ada1e69ca044595383be67f40b33c61/se2007/game/client/in_main.cpp#L929-L932).</description>
<description>Switches to the provided weapon on the next CUserCmd generation/CreateMove call. Direct binding to [CInput::MakeWeaponSelection](https://github.com/ValveSoftware/source-sdk-2013/blob/39f6dde8fbc238727c020d13b05ecadd31bda4c0/src/game/client/in_main.cpp#L989-L992).</description>
<realm>Client</realm>
<args>
<arg name="weapon" type="Weapon">The weapon entity to switch to.</arg>
</args>
</function>