Revision Difference
matproxy#565444
<type name="matproxy" category="libraryfunc" is="library">
<summary>A library that allows implementing custom [material proxies](https://developer.valvesoftware.com/wiki/Material_proxies) for materials.
Material proxies allow programmatically setting specific `.vmt` shader parameters on a per-entity basis, rather being global across all instances of a material.
⤶
You can find a tutorial for making colourable textures over at this [GitHub wiki](https://github.com/fgrg2801/gmod-colorable-playermodels/wiki)⤶
</summary>
</type>