Revision Difference
navmesh.GetPlayerSpawnName#510604
<function name="GetPlayerSpawnName" parent="navmesh" type="libraryfunc">⤶
<description>Returns the classname of the player spawn entity.</description>⤶
<realm>Server</realm>⤶
<rets>⤶
<ret name="" type="string">The classname of the spawn point entity. By default returns "info_player_start"</ret>⤶
</rets>⤶
</function>⤶
⤶