Revision Difference
net.Incoming#552084
<function name="Incoming" parent="net" type="libraryfunc">
<description>
<internal>You may be looking for <page>net.Receive</page>.</internal>
Function called by the engine to tell the Lua state a message arrived.
</description>
<realm>Shared</realm>
<file line="14-L34">lua/includes/extensions/net.lua</file>
<file line="23-L40">lua/includes/extensions/net.lua</file>
<args>
<arg name="length" type="number">The message length, in **bits**.</arg>
<arg name="client" type="Player">The player that sent the message. This will be `nil` in the client state.</arg>
</args>
</function>