Revision Difference
physenv.SetGravity#563079
<function name="SetGravity" parent="physenv" type="libraryfunc">
<description>Sets the gravitational acceleration used for physics objects.
<note>Does not work on players.</note>⤶
<description>Sets the gravitational acceleration used for physics objects. Does not affect players.
</description>
<realm>Shared</realm>
<args>
<arg name="gravAccel" type="Vector">The new gravity in `source_unit/s^2`.</arg>
</args>
</function>