Revision Difference
player_manager.OnPlayerSpawn#512554
<function name="OnPlayerSpawn" parent="player_manager" type="libraryfunc">⤶
<description>⤶
Applies basic class variables when the player spawns.⤶
⤶
Called from <page>GM:PlayerSpawn</page> in the base gamemode.⤶
</description>⤶
<realm>Shared</realm>⤶
<file line="411-L430">lua/includes/modules/player_manager.lua</file>⤶
<args>⤶
<arg name="ply" type="Player">Player to setup</arg>⤶
</args>⤶
</function>⤶
⤶