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player_manager.OnPlayerSpawn#512554

<function name="OnPlayerSpawn" parent="player_manager" type="libraryfunc">⤶ <description>⤶ Applies basic class variables when the player spawns.⤶ ⤶ Called from <page>GM:PlayerSpawn</page> in the base gamemode.⤶ </description>⤶ <realm>Shared</realm>⤶ <file line="411-L430">lua/includes/modules/player_manager.lua</file>⤶ <args>⤶ <arg name="ply" type="Player">Player to setup</arg>⤶ </args>⤶ </function>⤶ ⤶