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player_manager.TranslatePlayerHands#549854

<function name="TranslatePlayerHands" parent="player_manager" type="libraryfunc"> <description>Retrieves correct hands for given player model. By default returns citizen hands. <note>See <page>player_manager.AddValidHands</page> for defining/linking hands to a model.</note></description> <note>See <page>player_manager.AddValidHands</page> for defining/linking hands to a model - this must be defined somewhere otherwise the model will return citizen hands here.</note></description> <realm>Shared</realm> <file line="69-L79">lua/includes/modules/player_manager.lua</file> <args> <arg name="name" type="string">Player model name</arg> </args> <rets> <ret name="" type="table">A table with following contents: * <page>string</page> model - Model of hands * <page>number</page> skin - Skin of hands * <page>string</page> body - Bodygroups of hands</ret> </rets> </function>