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render.AddBeam#513007

<function name="AddBeam" parent="render" type="libraryfunc">⤶ <description>Adds a beam segment to the beam started by <page>render.StartBeam</page>.</description>⤶ <realm>Client</realm>⤶ <args>⤶ <arg name="startPos" type="Vector">Beam start position.</arg>⤶ <arg name="width" type="number">The width of the beam.</arg>⤶ <arg name="textureEnd" type="number">The end coordinate of the texture used.</arg>⤶ <arg name="color" type="table">The color to be used. Uses the &lt;page&gt;Color&lt;/page&gt;.</arg>⤶ </args>⤶ </function>⤶ ⤶