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render.AddBeam#518084

<function name="AddBeam" parent="render" type="libraryfunc"> <description>Adds a beam segment to the beam started by <page>render.StartBeam</page>.</description> <realm>Client</realm> <args> <arg name="startPos" type="Vector">Beam start position.</arg> <arg name="width" type="number">The width of the beam.</arg> <arg name="textureEnd" type="number">The end coordinate of the texture used.</arg> <arg name="color" type="table">The color to be used. Uses the &lt;page&gt;Color&lt;/page&gt;.</arg> <arg name="color" type="table">The color to be used. Uses the <page>Color</page>.</arg> </args> </function>