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render.BlurRenderTarget#513006

<function name="BlurRenderTarget" parent="render" type="libraryfunc">⤶ <description>Blurs the render target ( or a given texture )</description>⤶ <realm>Client</realm>⤶ <file line="105-L124">lua/includes/extensions/client/render.lua</file>⤶ <args>⤶ <arg name="rendertarget" type="ITexture">The texture to blur</arg>⤶ <arg name="blurx" type="number">Horizontal amount of blur</arg>⤶ <arg name="blury" type="number">Vertical amount of blur</arg>⤶ <arg name="passes" type="number">Amount of passes to go through</arg>⤶ </args>⤶ </function>⤶ ⤶