Revision Difference
render.BlurRenderTarget#513006
<function name="BlurRenderTarget" parent="render" type="libraryfunc">⤶
<description>Blurs the render target ( or a given texture )</description>⤶
<realm>Client</realm>⤶
<file line="105-L124">lua/includes/extensions/client/render.lua</file>⤶
<args>⤶
<arg name="rendertarget" type="ITexture">The texture to blur</arg>⤶
<arg name="blurx" type="number">Horizontal amount of blur</arg>⤶
<arg name="blury" type="number">Vertical amount of blur</arg>⤶
<arg name="passes" type="number">Amount of passes to go through</arg>⤶
</args>⤶
</function>⤶
⤶