Revision Difference
render.DrawTextureToScreenRect#552107
<function name="DrawTextureToScreenRect" parent="render" type="libraryfunc">
<description>
Draws a textured rectangle.
<rendercontext hook="false" type="2D"></rendercontext>
</description>
<realm>Client</realm>
<file line="158">lua/includes/extensions/client/render.lua</file>
<file line="158-L166">lua/includes/extensions/client/render.lua</file>
<args>
<arg name="tex" type="ITexture">The texture to draw</arg>
<arg name="x" type="number">The x coordinate of the rectangle to draw.</arg>
<arg name="y" type="number">The y coordinate of the rectangle to draw.</arg>
<arg name="width" type="number">The width of the rectangle to draw.</arg>
<arg name="height" type="number">The height of the rectangle to draw.</arg>
</args>
</function>