Revision Difference
render.DrawTextureToScreen#552106
<function name="DrawTextureToScreen" parent="render" type="libraryfunc">
<description>
Draws a texture over the whole screen.
<rendercontext hook="false" type="2D"></rendercontext>
</description>
<realm>Client</realm>
<file line="165">lua/includes/extensions/client/render.lua</file>
<file line="148-L156">lua/includes/extensions/client/render.lua</file>
<args>
<arg name="tex" type="ITexture">The texture to draw</arg>
</args>
</function>