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render.DrawTextureToScreen#552106

<function name="DrawTextureToScreen" parent="render" type="libraryfunc"> <description> Draws a texture over the whole screen. <rendercontext hook="false" type="2D"></rendercontext> </description> <realm>Client</realm> <file line="165">lua/includes/extensions/client/render.lua</file> <file line="148-L156">lua/includes/extensions/client/render.lua</file> <args> <arg name="tex" type="ITexture">The texture to draw</arg> </args> </function>