Revision Difference
render.GetBloomTex1#560426
<function name="GetBloomTex1" parent="render" type="libraryfunc">
<realm>Client</realm>
<description>Returns the second render target texture that is used internally for the Bloom post processing effect.</description>⤶
<rets>
<ret name="" type="ITexture"></ret>⤶
<ret name="" type="ITexture">The render target texture named `s_pBloomTex1`.</ret>⤶
</rets>
</function>⤶
⤶
</function>