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render.GetBloomTex1#560426

<function name="GetBloomTex1" parent="render" type="libraryfunc"> <realm>Client</realm> <description>Returns the second render target texture that is used internally for the Bloom post processing effect.</description>⤶ <rets> <ret name="" type="ITexture"></ret>⤶ <ret name="" type="ITexture">The render target texture named `s_pBloomTex1`.</ret>⤶ </rets> </function>⤶ </function>